The base mechanics are very simple. You’ll start with a number of Story tiles, which show the basic elements you’ll need for your story, such as places, weapons, or monsters. You then have to head out into the desert to collect Adventure tiles of those types !
Each turn, you’ll be able to move a minimum of two spaces around the board. When you land on a tile, you get to claim it, placing it below your player board.
Once you’ve collected the Adventure tiles requested on one of your Story tiles, you can return to Bagdad to complete it. Completed Story tiles award Victory points, and the more elements a story contains, the more victory points it is worth.